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Case study · Original animation concept

Grum & Pip

AI-generated animation concept · Created by CINEGEN

A gentle stone golem who has stood in the same forest for a thousand years, and the tiny mouse knight who became his only friend. Grum & Pip is an original CINEGEN concept, taken from first idea to finished shot with human direction and generative AI.

From idea to screen

How the shot was made

  1. 01

    The idea

    It starts with a story, not a prompt: the biggest and the smallest creature in the wood, and a friendship neither expected. Every visual choice that follows serves that one feeling.

  2. 02

    Character design

    Turnarounds, expressions and scale studies fix how Grum and Pip look from every angle, so both characters stay the same in every shot.

    Character design sheet of a stone golem and a mouse knight
  3. 03

    The key frame

    One composed frame sets the lens, the light and the mood before anything moves: warm forest light, Pip small in Grum’s open hand.

    Grum the stone golem holding Pip the mouse knight in his open hand in a sunlit forest
  4. 04

    Motion

    The frame becomes an eight-second shot. The first take came back almost still, so it was directed again until the performance felt alive. That judgement is the human part of the work.

  5. 05

    Finish

    The approved shot is reframed for cinema and phone screens and cut into the CINEGEN showreel and the reel on the home page.

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